Develop realistic skeletal rigs for a variety of creatures and props.
Create tools with Python and MEL scripts to generate rigs in a procedural manner.
Work with rigging team and Developer to develop and integrate tools into a robust pipeline
The Rigging TD HAS EXTRA RESPONSIBILITIES PER PROJECT INCLUDING:
Be responsible for the Rigging team allocated to the project.
Review the work of the Rigging team working on the project.
Set tasks for the rigging team working on the project.
Communicate with production and other departments working on the project.
Report to the Supervisor the progression of the project.
Good knowledge of anatomy and a thorough understanding of biomechanics, kinesiology for humanoid and animals.
Thorough understanding of weighting, skinning and be able to work interactively with modelers to resolve challenges.
Good communication skill and ability to work interactively with the rest of the team.
Ability to rig characters/objects in a realistic or cartoon manner.
Good MEL scripting, Python scripting skills.
Experience with Marvelous Designer, cloth, muscles and dynamics are a plus.
Minimum of 3 years of experience as a Senior Rigger and at least 1 year as a Lead Rigger.
Please submit your resume and show reel link to email@example.com
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